![]() ![]() Which is more than can be said for the game’s visual effects. ![]() Bizarre Creations really ironed out the combat before shipping. Blood Stone sports an impressive array of guns for use in shootouts, which aside from appealing to gun collectors’ intrigue also serves the shooting genre well. The animations are slick, and the camera works perfectly to give you a sense of brutality. Melee consists of stealth takedowns and straight-up slugging it out. Just like in Splinter Cell: Conviction, melee attacks and stealth kills earn you Focus Aim instakills the only real difference here is that whereas in Conviction you mark off your targets and let Sam do the shooting, in Blood Stone you hold a bumper button and let Bond do the aiming while you work the trigger. Luckily the prospect of easy melee takedowns takes the sting out of the poor AI. Events of importance are heavily scripted, so don’t expect any real AI variety. ![]() The campaign story is pretty original, and holds together alright. Oddly enough, the MI6 agent with the most expensive taste in the world almost never deems it necessary to change up his attire. There are a fair number of single player levels, each with their own flavor. It’s not especially awesome, nor especially horrible - it’s shed. “It feels like I’m playing an early build.” That’s the simplified version of what I told Nick when he asked for my opinion of 007: Blood Stone. ![]()
0 Comments
Leave a Reply. |
AuthorWrite something about yourself. No need to be fancy, just an overview. ArchivesCategories |